Moderator: Solethria

User avatar
Leg-less Greenleaf
Posts: 5

Re: Factions

Post by Leg-less Greenleaf » Fri Aug 21, 2020 11:30 am

Just to get unconfused, I would like to ask: In one of your early videos on the BFME Reforged YT channel, you released a very small little snippet of a Mordor showcase. At the very start and for most of the video the camera zooms over a legion of the Haradrim with a whole lot of Easterlings and Mumakil. At the very end, however, it shows what SEEM to be lots of orcs and some Olog-Hai standing around Sauron right? I was just wondering whether or not the Haradrim will be a separate faction or if it's part of the Mordor one. Also if you could, would you be able to say what factions are planned for the game altogether? Thanks, and keep up the amazing work, this game will be a dream come true to me. 😄😄

User avatar
Posts: 242

Re: Factions

Post by Lostir » Fri Aug 21, 2020 6:57 pm

The current plan is to add the 6 factions of BfME2 and maybe Angmar afterwards. After that, no one can tell.

Posts: 1

Re: Factions

Post by TimmyJimmy » Sun Jan 31, 2021 8:38 am

Does Rohan have siege weapons ? If not than wouldn't splitting Men of the west into Gondor and Rohan would cause balancing issue since Rohan would be at disadvantage without siege units ?

Posts: 4

Re: Factions

Post by bwcamp » Tue Feb 02, 2021 1:48 pm

I would say focus on making the 6 factions as good as possible, maybe Angmar if you can. I'd rather have 6 chunky factions than 10 poorly made, skinny factions

Posts: 52

Re: Factions

Post by Huntik43 » Sun Mar 28, 2021 10:20 pm

hello team reforged I would like to ask something, if you add Angmar (after adding the original six factions) I can propose you to add Arnor as an additional good faction? both because the story of Arnor's fall is interesting (I like many fans will be happy to see it) and i think there are enough elements to create it (both from the books and from the previous lort movies and BFME games) then because if you add angmar as 4 evil faction there would only be 3 good factions and 4 evil factions and I think that's not fair. hello and as you say in your videos
"reforged team is out".

Thrall master
Posts: 1

Re: Factions

Post by Thrall master » Sun Jun 12, 2022 11:58 am

Hi i am a huge fan of this project and i want to suggest some of my ideas
-rohan and gondor are a split faction
-add easterling(a soldier that can swith between bow and spear or sword depending on what the developers has decided to) corsairs (classic)and harad(cavalry and mumakil)
-give rohan a barrack that train actual soldiers such as swordsmen and pikemen
-give thrall masters abilities to upgrade themself just like normal units
-allow units to have multiple formation such as tower guards with their shield wall formation and porcupine formation
-allow every factions to have walkable walls
-add an elite units to every class such as basic pikements and tower guards

That was all of my ideas to this project thank you

Post Reply