Boromir

Moderator: Solethria

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Lostir
Posts: 74

Re: Boromir

Post by Lostir » Fri Feb 08, 2019 11:18 am

All allied units around Boromir will get +100% to armour, dmg and speed for 1 minute.
By the way, the way armour boni work in BfME, +100% would mean that they become completly invulnerable. What you probably want, would be that they take half damage, which equals +50% armour.
But even then, those boni combined would make units about 4 times as strong and enemies can't even run away from them anymore.
And +100% speed is incredible fast, that would make infantry faster than the enemy cavalry.

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Syso
Posts: 28
Location: Poland

Re: Boromir

Post by Syso » Fri Feb 08, 2019 11:54 am

Lostir wrote:
Fri Feb 08, 2019 11:18 am
And +100% speed is incredible fast, that would make infantry faster than the enemy cavalry.
Hahaha, that made me laugh. Horses would look with big eyes on infantry running that fast. But let speed up rohirrims so they will start flying! ;)
Be noble! Let wicked fear your gaze!

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WerewolfMoonHunter
Posts: 49
Location: Poland

Re: Boromir

Post by WerewolfMoonHunter » Fri Feb 08, 2019 5:43 pm

Okay okay. I see. I made him to strong. But I just wanted to make him usefull. In oryginal game he had nice dmg and armour but his skills were pice of joke. And at Edain Mod he was good only at slowing down enemy.

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