Hey!
Just wanted to ask whether the game would be accessible for both Windows and MacOS, and what you guys think about this.
^^
Platform Compatibility
Moderator: Solethria
Re: Platform Compatibility
I believe it will be compatible for both Windows and MacOS, considering they are using Unreal Engine 4. I believe that when you make a game in Unreal Engine 4 you don't have to go through all of the loops that you used to have to do to make it work for both platforms.Stefcho1122 wrote: ↑Sun Jan 27, 2019 7:06 pmHey!
Just wanted to ask whether the game would be accessible for both Windows and MacOS, and what you guys think about this.
^^
(by the way, not 100% on this, so it would be nice to get some confirmation from the development team)
Hope this helps,
Echo
Re: Compatibity !
As of yet, the BFME: Reforged development team hasn't told us... I assume that they will tell us after the closed beta-test and before the open beta-test (they will of course inform us of all of the specs about it before the open beta-test)
Duplicate thread, same thing asked here: viewtopic.php?f=22&t=166
Hope this helps,
Echo

Hope this helps,
Echo
Re: Platform Compatibility
I've merged Takis's thread with this one since it's identical (like Echo said, thanks).
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Re: Platform Compatibility
Thank you so much! It's a relief to know this, since I use a Mac. So this means I will finally be able to play, and I will be so glad to play with you guys. We might even see the return of the mighty RuudDevil and MacPollet, and PinkUnicorn's explosive mines, if you know what I mean... ^^echo wrote: ↑Tue Jan 29, 2019 12:03 amI believe it will be compatible for both Windows and MacOS, considering they are using Unreal Engine 4. I believe that when you make a game in Unreal Engine 4 you don't have to go through all of the loops that you used to have to do to make it work for both platforms.Stefcho1122 wrote: ↑Sun Jan 27, 2019 7:06 pmHey!
Just wanted to ask whether the game would be accessible for both Windows and MacOS, and what you guys think about this.
^^
(by the way, not 100% on this, so it would be nice to get some confirmation from the development team)
Hope this helps,
Echo
Thanks!