Search found 26 matches

by sakkar
Fri Jul 19, 2019 11:57 am
Forum: General Discussion
Topic: Rohan and Gondor
Replies: 38
Views: 11768

Re: Rohan and Gondor

After seeing lates video. No I dont need Rohan anymore. Your work is amazing and will no more say anything.
by sakkar
Wed Jul 17, 2019 8:38 am
Forum: General Discussion
Topic: Rohan and Gondor
Replies: 38
Views: 11768

Re: Rohan and Gondor

It feel wrong playing as human faction (99% of it being Gondor) Helms Deep scenario. (As Human against Isengards)
by sakkar
Wed Apr 24, 2019 1:07 pm
Forum: Screenshots
Topic: The Black Gates of Mordor
Replies: 3
Views: 773

Re: The Black Gates of Mordor

Looking great. From the images I expect that they can be opened and closed. Are there any information about the model size (how large it is compared the one from the vanilla game)? Also, can it be equipped with archers? I think that this is just for menu scenes like Mt. Doom, Mirkwood. Gate look am...
by sakkar
Wed Apr 17, 2019 1:40 pm
Forum: Concept Art
Topic: Mordor Slaughter House & Troll Cage concept art
Replies: 5
Views: 793

Re: Mordor Slaughter House & Troll Cage concept art

I think that even original Mordor buildings were good. I prefer them much more then buildings from for example Edain mod. I dont know why, but for me they always look too much clean. I dont know. I only know that those concepts look amazing.
by sakkar
Wed Apr 17, 2019 8:11 am
Forum: Concept Art
Topic: Mordor Slaughter House & Troll Cage concept art
Replies: 5
Views: 793

Re: Mordor Slaughter House & Troll Cage concept art

Looking amazing. Nice details.
by sakkar
Sat Mar 30, 2019 8:36 pm
Forum: General Discussion
Topic: Maps sizes and maximum units limits.
Replies: 7
Views: 4636

Re: Maps sizes and maximum units limits.

Yeah, nice idea, the battles agains castle (helms deep, Minas thieth) should be bigger. I am casual player And I would really like to see bigger maps, do there could be done some epic battles.
by sakkar
Sat Mar 30, 2019 8:28 am
Forum: General Discussion
Topic: Building UI
Replies: 0
Views: 373

Building UI

It looks like you going for building system from bfme2, but are you planing to upgrade UI of it? In bfme2 when I want to build something I must press builder and chose from list of buildins that appeared on side of the screen. The list was in some factions little bit long. I thing it would be good i...
by sakkar
Sat Mar 30, 2019 8:05 am
Forum: General Discussion
Topic: Maps sizes and maximum units limits.
Replies: 7
Views: 4636

Re: Maps sizes and maximum units limits.

In my opinion it would be nice if we see more buildings giving cp. Something like market in Gondor but for cp. Or more variants to resourse buildings. Just adding more variaty so we dont have to have same buildings allround map. Something like command post or basic camps that would just give more cp...
by sakkar
Wed Mar 20, 2019 4:04 pm
Forum: General Discussion
Topic: Confirmed spells and possible replacements
Replies: 11
Views: 2385

Re: Confirmed spells and possible replacements

Maybe could have Mordor spell that summons several armored trolls. But it sound like that ent summoning spell.

Sorry for bad English.
by sakkar
Fri Mar 15, 2019 6:57 pm
Forum: General Discussion
Topic: Shelob
Replies: 13
Views: 2478

Re: Shelob

Nice ideas, but I think that Shelob should get Poisoned Sting at lower level. I am not good in bfme but I always think about Shelob as anti-hero unit. I probably get it from film where Shelob fought only with Frodo and Sam. I can see Shelob fight with one or two heroes but not fight against batalio...