Search found 25 matches
- Fri Jun 28, 2019 12:37 am
- Forum: Voice-over and localisation
- Topic: New heroes voice lines Contest
- Replies: 4
- Views: 4491
New heroes voice lines Contest
Hi there! We as a team of fans love the enthusiasm of the community when it comes to BFME: Reforged and the fact that you guys are already very interactive with us and each other about Reforged! Therefore, we want to give fans the opportunity to contribute to the project directly! The task: Can you ...
- Thu Jun 27, 2019 11:39 pm
- Forum: Voice-over and localisation
- Topic: Voice-over entries
- Replies: 50
- Views: 27781
Voice-over entries
NOTE: The team has had an amazing response on this topic. So much, that we have decided to move the entries from e-mail to this topic . Please leave your files in this very topic. Make sure to zip your file(s) into one folder, without this your file(s) cannot be uploaded. Entries only! >> Questions...
- Thu Jun 27, 2019 11:08 pm
- Forum: Voice-over and localisation
- Topic: Translation
- Replies: 99
- Views: 34009
Translation
Hi folks! As you may know we intend for the game to be available in multiple languages. For this we need the help of the community! To prepare for this process we decided to make this application form, since we get a lot of offers for help in localization and thus need to make a selection. If accept...
- Tue Jun 18, 2019 11:56 am
- Forum: General Discussion
- Topic: I could translate the game to spanish
- Replies: 3
- Views: 2502
Re: I could translate the game to spanish
Hello guys, right now there is no need for any translation, yet as we will get closer to beta version release, we will announce once more that we seek translators and we will try to contact each of you individually.
I'm happy there are guys who want to translate the game into other languages!
I'm happy there are guys who want to translate the game into other languages!
- Wed Jun 12, 2019 11:37 pm
- Forum: Video
- Topic: Grima Wormtongue showcase (plus little extra)
- Replies: 12
- Views: 7217
Re: Grima Wormtongue showcase (plus little extra)
Moreover, his death animation feels bad, because his hands don't open at all. I know that this was the same in the vanilla game, but with the lower graphic it was ok. In reforged with higher graphics, his death leaves me massively in the uncanny valley, and I think that some knd of change is needed...
- Wed Jun 12, 2019 11:28 pm
- Forum: Screenshots
- Topic: Ugluk
- Replies: 8
- Views: 4979
Ugluk
Ugluk
- Wed Jun 12, 2019 11:27 pm
- Forum: Screenshots
- Topic: Fellbeasts 3D model
- Replies: 2
- Views: 2544
Re: Fellbeasts 3D model
Only for the Witch-KingBlackDouglasOK wrote: ↑Sat Jun 08, 2019 4:20 pmThe version with armor is the definitive one for all the Nazgul (I mean Khamûl and the other one), or is it exclusive for the Witch-King?
- Sat Feb 23, 2019 11:20 pm
- Forum: Forum polls
- Topic: What should team color affect?
- Replies: 25
- Views: 14025
Re: What should team color affect?
I really think just having the selection decal in the faction colour is enough. I never had any problems so far with finding my own troops in Edain, which uses only that. What about multiplayer? We all I assume don't really struggle at recognising our own units, but distinguishing team units from e...
- Tue Feb 12, 2019 8:07 pm
- Forum: News and plans
- Topic: FAQ + Roadmap
- Replies: 48
- Views: 48233
Re: The Ultimate FAQ Thread
A bit more of a technical question that I didn't see in this thread: Will the project be open source, or will it be just a non-commercial closed source game? I really only ask because so many fan based projects have gone open source and have received huge support from the community of fans ("0 A.D....
- Tue Feb 05, 2019 11:01 pm
- Forum: Concept Art
- Topic: Uruk Berserker
- Replies: 5
- Views: 4067
Re: Uruk Berserker
Keep in mind that BFME units have special body proportions for RTS camera. The concepts are drawn after the outlines of the original models.