Search found 204 matches

by Lostir
Tue Jun 30, 2020 12:26 pm
Forum: General Discussion
Topic: New heroes on other Factions?
Replies: 11
Views: 3664

Re: New heroes on other Factions?

If the faction is called Men/Men of the West, wouldn't it make more sense to have Brand/Bard there instead of in Dwarves?
Also what about Halbarad and Grimbeorn, representing other important Men of the West parts?
by Lostir
Sat Jun 27, 2020 9:35 am
Forum: Feedback
Topic: Noob (secret pro) question
Replies: 4
Views: 197

Re: Noob (secret pro) question

As noone else has answered yet, I will give it a try. And to make it clear I'm just another forum user. First of all welcome to the forum. 1) Reforged seems to focus a lot on multiplayer (at least for now) and really strong heroes aren't something that is really popular there, because from a certain...
by Lostir
Fri Jun 26, 2020 9:58 am
Forum: General Discussion
Topic: Galadriel and Sauron balancing
Replies: 2
Views: 260

Re: Galadriel and Sauron balancing

I'm really no fan of making the ring heroes spellbook only, because it removes one of the best things of BfME2. Even if they were not a thing for competitive MP, they were great in SP or fun MP games. Therefore, I completly agree with WerewolfMoonHunter. 1. were summonable only once, then the spell ...
by Lostir
Wed Jun 24, 2020 6:16 pm
Forum: Feedback
Topic: Some Suggestions
Replies: 12
Views: 433

Re: Some Suggestions

For me Battle-Wagons were never really a classic cavalry unit. They are a strong support unit with Banner/Hearth to support the slow dwarves in battle. And thanks to their cask-toss, they can deal good AoE damage against units or buildings. I don't think dwarves really need a cavalry unit, but if ra...
by Lostir
Wed Jun 24, 2020 7:24 am
Forum: Feedback
Topic: Some Suggestions
Replies: 12
Views: 433

Re: Some Suggestions

Ram riders weren't even in the movies just the extended. Concerning the strategies seen in the Hobbit there was a lot of nonesese. And it was in no way comparable to the ones in LotR, mainly because it was forst filmed and then planned (as far as I know). Therefore most of it just makes no sense. We...
by Lostir
Sun Jun 21, 2020 9:57 am
Forum: Feedback
Topic: Some Suggestions
Replies: 12
Views: 433

Re: Some Suggestions

I wouldn't be really going by the Battle of the Five Armies when talking about military tactics. Anyway, I see too much nostalgia here. You guys seem to want to just replicate the game as it was, with a few additions, and don't seem to be really open to ideas that could change the original design of...
by Lostir
Tue Jun 16, 2020 7:25 pm
Forum: Feedback
Topic: Some Suggestions
Replies: 12
Views: 433

Re: Some Suggestions

I don't think they would have choosen the rams. The rams are just another kind of cavalry unit as there already enough in the game.
The battlewagons are iconic and unique and where even in the movies.
by Lostir
Fri Apr 17, 2020 7:11 am
Forum: General Discussion
Topic: Isengard new unit
Replies: 8
Views: 2071

Re: Isengard new unit

What about a tank unit? They could regenerate part of their HP on every hit similar to barrow-wights and fight on after death. This way they would be the opposite of Berserkers (high damage, small survivability) but still would fit into Isengards playstyle by having to be in battle to be able to tank.
by Lostir
Fri Apr 03, 2020 11:39 am
Forum: General Discussion
Topic: Which are some of the most original and creative mechanics you have seen in a mod?
Replies: 1
Views: 842

Re: Which are some of the most original and creative mechanics you have seen in a mod?

Im sorry if i am only listening Edain things, because i have mainly played edain and it is so far my favourite mod and where I saw a lot of unique things compared to other mods I played. Gulzar is able to steal an ability from an enemy hero. There are heroes change their weapon on stance change. Den...
by Lostir
Sun Feb 23, 2020 1:05 pm
Forum: Feedback
Topic: Controling units
Replies: 2
Views: 840

Re: Controling units

Something like that was already possible in BfME2. So I expect to see such a feature in Reforged.